Please use this identifier to cite or link to this item: http://hdl.handle.net/11328/4421
Title: Games and follies at urban scale: two examples in the education of architects
Authors: Florentino, Rui
Sellari, Virginia
García Fueyo, Susana
Casas-Valle, Daniel
Keywords: Follies
Games
Urbanism
Architectural education
Planning
Issue Date: 20-Nov-2021
Publisher: Universidad de Alicante
Citation: Florentino, R., Sellari, V., García Fuyeo, S., & Casas-Valle, D. (2021). Games and follies at urban scale: two examples in the education of architects. UOU Scientific Journal, 02, 70-75. https//doi.org/10.14198/uou.2021.2.07. Repositório Institucional UPT. http://hdl.handle.net/11328/4421
Abstract: Urban knowledge is mandatory in the Architecture syllabus. However, the subjects to understand the evolution of cities, their planning, design and governance, have particular complexity, especially the ones regarding technical issues, linked with Sustainable Development Goals, along with mobility, energy, economy and climate change. To solve this gap, different authors argue that a ludic approach can be useful for university lessons and even to improve professional practices. This paper discusses two cases of academic projects in Portuguese universities, with the common aim of designing urban solutions as follies connected to the regional environment. Despite the specific complexity, they both prove that these flexible tools, although not preventing the use of traditional methodologies in the learning processes of architectural education, can be especially relevant for the next generations in a context of digital university training.
URI: http://hdl.handle.net/11328/4421
ISSN: 2697-1518 (Electronic)
Appears in Collections:CIG - Artigos em Revistas Internacionais / Papers in International Journals

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