Please use this identifier to cite or link to this item:
|Title:||Using Brain-Computer Interface to evaluate the User eXperience in interactive systems|
Peñeñory, Victor M.
Brain Computer Interfaces
|Publisher:||Taylor & Francis Online|
|Citation:||Cano, S., Soto, J., Acosta, L., Peñeñory, V. M., & Moreira, F. (2022). Using Brain-Computer Interface to evaluate the User eXperience in interactive systems. Computer Methods in Biomechanics and Biomedical Engineering: Imaging and Visualization, (Published online: 05 May 2022), 1-10. https://doi.org/10.1080/21681163.2022.2072398. Repositório Institucional UPT. http://hdl.handle.net/11328/4395|
|Abstract:||Electroencephalography is a technique, which allows to capture brain activity. Devices BCI (Brain-Computer Interface) are being used to evaluate the UX (User eXperience). We present a study where was designed an experiment using the OPENBCI device. The experiment consisted of capturing the brain activity to analyse the data of a group of people (women; men) when they interacted with a classic game called Snake. Therefore, the study designed two interaction ways. First interaction involved a traditional interaction with computer and keyboard. The second interaction involve the use of NFC cards and a mobile device. Also, were applied questionnaires, such as: SAM (Self-Assessment Manikin), NASA-TLX and SUS (System Usability Scale), to compare the information recollected through of the BCI, which consistency with the data was reflected.|
|Appears in Collections:||REMIT – Artigos em Revistas Internacionais / Papers in International Journals|
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.