Please use this identifier to cite or link to this item: http://hdl.handle.net/11328/2806
Title: A comparative study about mobile learning with gamification and augmented reality in high education institutions across South Europe, South America, and Asia countries
Authors: Durão, Natércia
Moreira, Fernando
Ferreira, Maria João
Santos-Pereira, Carla
Annamalai, Nagaletchimee
Keywords: Mobile learning
Gamification
Augmented reality
Professors
Higher education
Issue Date: 2019
Citation: Durão, N., Moreira, F., Ferreira, M. J., Carla, S. P., & Annamalai, N. (2019). A comparative study about mobile learning with gamification and augmented reality in high education institutions across South Europe, South America, and Asia countries. In Proceedings of the 14th Information Systems and Technologies (CISTI'2019), Coimbra, Portugal, 19-22 June, (pp. 1-6). Disponível no Repositório UPT, http://hdl.handle.net/11328/2806
Abstract: In current context, the society is being transforming itself in what genetically is named as digital society. The digital is taking over the organizations that perceive in technology an advancement/added value for their business. In the context of higher education as part of society, it is thus "forced" to change its operant mode in general and in particular in the teaching- learning process making it more digital, and at the same time more motivating for students. The aim of this study is to investigate the perception that higher education professors in the area of technology, across South Europe, South America, and Asia countries have about the use of mobile technologies such as gamification and augmented reality and how they can be used to promote student’s engagement inside and outside of the classroom.
URI: http://hdl.handle.net/11328/2806
ISBN: 978-989-98434-9-3
Appears in Collections:REMIT - Comunicações a Congressos Internacionais / Papers in International Meetings

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